Fender Bender has new game modes in place and we needed a keep away item, since we already had nuts and bolts planned for the smash n' grab mode I thought that combining the two into a mega golden bolt-nut would allow the players to know it's important without having to put too much thought into what was going on. The bolts on this item are the same as the other bolt pickups below, but the nut itself was "up-res'ed" since this is a single focal point of the game.
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With the shield code in place, I scaled the shield to match each vehicle individually. Later on we ended up opting out for less of a bubble shape and more of a round sphere shape. Since I didn't make the new shield I don't have that file to show off.
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Smash n' Grab game play mode allows other players to gain points by collecting nuts and bolts from vehicles that they attack. These items fly off the vehicle as the vehicle is takes damage. As per the description, there's quite a few of these that fly through the level and needed to be kept fairly low poly.
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Then I scaled the new ice cube over each character's vehicle to make sure it left enough visible for players to recognize the vehicle at a glance and still realize that they were completely surrounded by this pack of ice.
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