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I've been working on a smart rocket and have run into the part where the 2D sketches didn't really work in 3D so I'm still experimenting with what shape and design I want for this weapon. In the meantime, for an update, I found this really neat site to share my work in 3D as it's meant to be viewed .. and not as a render on a 2D panel. So here are my current rocket models as viewable from the sketchfab.com site. Also I apologize for the page being so heavy due to all the models being on one page at the same time. In other news: Unity 5 and Unreal Engine 4 just released as free downloads with what I'm sure is a lot of fine print when you decide to charge for your games, I decided to go with the marketing strategy for Unity since it's more of a straightforward pricing package and not a percentage based on what month it is, how much I sold, and when .. which is how the Unreal Engine has been packaged.
A blog of my time spent at Full Sail University, the 3d art work I learned to create there, and what I've been making since then.
Showing posts with label fire rocket. Show all posts
Showing posts with label fire rocket. Show all posts
06 March 2015
28 October 2013
Lava Lamp
The concept I had drawn, had small tubes filled with lava or something glowy, so the lava lamp wasn't too far fetched from that idea. It was much more expensive, but much more interesting.
Next item will be a slow moving power-type rocket!
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